Edmark / IBM
Ages: 5 to 8
Zoo Zillions Builds Math Skills and
Mighty Math Zoo Zillions teaches your kindergartner, 1st grader or 2nd
grader the concepts, facts and thinking skills necessary to build math
confidence and develop a strong, lasting understanding of math! Armadillo
Annie, the Otter Twins and other animal friends guide your child on this
exciting mathematical adventure! Five fun-filled activities introduce your
child to addition, subtraction, story problems, number facts, 3D shapes,
counting money and making change. Learning and understanding math has never
been so much fun!
Unique Grow Slide Feature! Mighty Math's unique
Grow Slide feature automatically records your child's progress and adjusts to
guide your child's learning. The activities in Zoo Zillions offer over 100 math
topics and thousands of problems. Grow Slides help your child get the full
benefit of the three years of math learning in every activity. As your child
learns and progresses, the Grow Slides advance, offering more challenging
problems. You or your child can also set the difficulty of each activity or
choose a specific topic related to schoolwork.
In Zoo Zillions, Your Child Will Master These Important Kindergarten, 1st
and 2nd Grade Math Topics:
- Problem Solving
- Inductive & Deductive Reasoning
- Number Relationships & Counting on a Number Line
- Counting, Adding & Subtracting Money & Making Change
- Addition & Subtraction Facts & Mental Math
- Spoken Story Problems Featuring Addition, Subtraction, Multiplication &
- Counting Forward & Backward by 2's, 5's & 10's
- Spatial Awareness
- Early 3D Geometry
|Master Math Skills
to Navigate the Jungle Trail
Practice addition, subtraction, skip
counting and more as you make your way down Annie's Jungle Trail. It's a
fun-filled race to the finish line that requires Mighty Math skills to win!
Includes 2-player option!
|| Explore 3D
Geometry with the Otter Twins
3D geometry comes to life with the playful
and lively Otter Twins. Develop spatial awareness and knowledge of
3-dimensional shapes as you explore full-motion movies of 3D solids and use a
3D stamp pad to create amazing designs.
|Money Skills Matter
at the Gnu Ewe Boutique
As cashier and salesperson at the Gnu Ewe
Boutique, it's your responsibility to help customers make selections and
complete their purchases. You'll learn to count money, make change and add and
subtract decimals as you help your critter clientele develop a flair for
|| Something's Fishy
in These Story Problems
Visualize and solve story problems as you move
fish in and out of tanks in this one-of-a-kind aquarium. With the help of Eddie
and his fishy friends there's no addition, subtraction, multiplication or
division question that you can't answer!
|All Aboard the
Number Line Express!
Learn to count backward and forward and perform
addition and subtraction using a number line. Pilot the number line train all
around the zoo to locate, pick up and drop off passengers as you practice your
math and problem-solving skills.
Windows 3.1/95/98: 486, Pentium or better (33MHz or faster), hard
drive with 5MB free, 8 MB RAM required, 640x480, 256 color monitor, CD-ROM
drive (double-speed or faster recommended), Windows-compatible sound-output
Macintosh: System 7.0.1 or higher,
68040, 68030 processor (25MHz or faster recommended) or any Power PC, 8 MB RAM
(16MB recommended for PowerPC), 640x480, 256 color monitor, double speed or
faster CD-ROM drive.
Optional: Edmark TouchWindow, Printer.
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